Great game. The story is amazing and I believe it perfectly could be a film screeplay. The simplification of actions works well, and though I'd never really liked to write "USE" as unique verb for the actions, here it is used in a very good way that makes that the game flows in a very intuitive way. Congratulations.
A downloadable game
It’s Halloween and you’re on your way home from work, tired and hungry and wanting nothing more than to put your feet up in front of the TV. But something dark and evil lurks within your home, waiting for you to return...
Unhallowed is a classic text-adventure game with a few twists to make it more palatable for modern players.
Now available for purchase on cassette, courtesy of Bitmap Soft!
Loading the game (ZX Spectrum version)
The game is compatible with 128k Spectrums only – i.e. a 128, +2, +2A or +3. It won’t work on a 48k model, sorry!
128K/Plus 2/Plus 3: Use the LOADER function from the main menu, then play the tape. The game will also work on your favourite Spectrum emulator, and has been tested as working (under emulation, at least) on the Pentagon 128 and Scorpion 256.
Loading the game (HTML version)
Loading the game (Commodore 64 and Plus/4 versions)
The C64 and Plus/4 editions both come as a single, dual-format D64 disk image and both require 64K of memory.
To load, type: LOAD"*",8
Then type: RUN
Loading the game (Amstrad CPC version)
The Amstrad edition comes as a single DSK disk image and requires 64K of memory to run.
To load, type: RUN”DISC
- Unhallowed now available for Commodore 64, Plus/4 and Amstrad CPCDec 25, 2019
- Physical release now available, other platforms arriving shortlyDec 17, 2019
- Unhallowed v1.02 releasedNov 11, 2018
- Unhallowed v1.01 releasedNov 06, 2018
- Unhallowed v1.0 releasedOct 31, 2018
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Thank you for your kind words, I'm glad you enjoyed the game and particularly that you liked the variations on the traditional adventure formula. My goal was to encourage people who don't usually enjoy adventures whilst not discouraging people who do - hopefully I managed to do that! :-)
Hi! I have just finished the game, and I just wanted to say thanks, it was a very enjoyable adventure!
Just finished the game. It was a bit slow on the Commodore 64, but that probably made me enjoy it all the more. And I figured I had not bought the boxed version for nothing. I just wanted to thank you for the great experience!
Thank you so much for the feedback! I'm really pleased that you enjoyed the game, and I hope you're also pleased with the boxed version - it's a beautiful package!
Any chance of getting a release compatible with Frotz?
I'm not sure how difficult it is to convert PAW to Infocom Z-Machine format, it's not something I've looked at before. But it certainly won't work out of the box, sorry! Maybe one day... :-)
can you tell me how to collect the blood?
There's a container that you may have seen already but not had a use for before. Try the kitchen.
If you're totally stuck, there is a full solution at The Tipshop: https://www.the-tipshop.co.uk/cgi-bin/info.pl?name=Unhallowed
Thanks for playing!
I liked this a lot. Thought it was very compelling. I've never actually finished a text adventure before so found completing this very satisfying. I liked the simplification of commands too. Very good work.
Thank you! It's great to hear that you enjoyed it - I was very much hoping to create something that would be fun for people who don't usually play or enjoy text adventures, but I was never sure it would actually work out!
Really great game, in every aspect.
I have only one complaint:
"OPEN TOILET" - really??? It is wrong by any means: contextually, by logic, by syntax.
It is flusher, not toilet; your alter ego is avoiding any use of this toilet - it is described as one from "Trainspotting". I stucked there and almost abort playing: beside that it sounds disgusting, I knew what I had to do, but trying to guess with "use screwdriver with flush", "open flush", "push handle" etc becomes annoying.
Please, fix it if possible!
On reflection, you're right - I should have made it clearer that it was the cistern of the toilet that you were opening and not the toilet itself, as that is pretty disgusting. I'll add it to the fix list. :-)
As I said somewhere, this is remarkable example how IF game should be done. Very, very balanced, beautifully described, interesting to read and to play...
This is why that detail itches me: it is slightly out of balance of perfect game.
Thank you again and Merry Xmas, Hanuka... and Happy New Year, not just that one! ;)