Version 1.7 is out!
Ersh over at the World of Spectrum forums reported a couple of issues with the trading interface behaving weirdly. I took a quick look and he was totally right - although I'd used integers rather than bytes in what I thought were all the right places, there were a couple of places where calculations were performed on the fly without being directly assigned to variables and because both of those values were bytes the result was also being cropped to byte-size and that messed up the result. Anyway - fixed now, I hope!
Just a quick note on the end here to say thanks to everyone who's played the game and said nice things about it since release - it's been really brilliant to see people playing and enjoying it. Thank you, everyone. :-)
1.7 (02/08/17)
• Fixed two bugs in the buying and selling interface which resulted in you receiving the wrong amount of money when you sold goods worth more than £255 and/or being able to buy far more goods than your bank balance should have allowed. Thanks to Ersh for reporting both of those!
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Break/Space
A procedurally-generated space strategy game for the 48K ZX Spectrum
Status | Released |
Author | Blerkotron |
Genre | Strategy |
Tags | 8-Bit, Procedural Generation, Space, Turn-based Strategy, ZX Spectrum |
More posts
- Version 1.9 is out!Sep 12, 2017
- Version 1.8 is out!Aug 12, 2017
- Oops - 1.7 is now out again.Aug 03, 2017
- Version 1.6 is out!Jul 17, 2017
- Version 1.5 is out!Jul 16, 2017
- Version 1.5 incomingJul 13, 2017
- Updated to version 1.1Jun 14, 2017
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